Whatever. Didn’t find a suitable title for this post. I did some bases for my planned mechachus cult but changed my mind and put together some more juves for my delaque gang which I’ll use some of the bases for. I started to hesitate considering the rules for the cult. I saw some fan made rules on yaktribe which seemed quite fine but I have no idea if they are balanced. And once you open up for experimental rules in a campaign everybody plays orcs and Marines which is not my aim. On the other hand I think they deserve some special rules, not only the standard house gang rules. I think I’ll wait a moment with the cult until I’ve decided. Any opinions on this hot topic?